I have decided to fork gameQuery as I really like the framework and development seems to have ceased.
Updates
10/03/2012 Trying to figure out the best way to implement an MVC architecture with gameQuery because I think the current method is a bit of a mess.
27/02/2012 As of three days ago, development of gameQuery has resumed.
The git page is at https://github.com/ratbum/gameQuery
Status
| Aspect | Status |
|---|---|
| moveBy | No known bugs. |
| moveTo | Untested. |
Stuff I've added to gameQuery:
- moveBy : conveniently moves actors at at a specified angle and speed.
- moveTo : conveniently moves actors to a specified pixel at a specified speed.
My objectives:
- Test moveTo
- Fix collision detection
- Add a function to make the 'camera' follow an element (if anyone has any suggestions about this, they would be most appreciated)
- Anything else I feel would be useful while trying to make a game
If you want physics in your game, I would suggest you use jqueryphysics.
If there is anything you feel that would be useful to have added to gameQuery, feel free to put it in a comment below.
I would like to make it abundantly clear that I did not create gameQuery, the very awesome Selim Arsever did.