I have decided to fork gameQuery as I really like the framework and development seems to have ceased.

Updates

10/03/2012 Trying to figure out the best way to implement an MVC architecture with gameQuery because I think the current method is a bit of a mess.

27/02/2012 As of three days ago, development of gameQuery has resumed.


The git page is at https://github.com/ratbum/gameQuery

Status

AspectStatus
moveByNo known bugs.
moveToUntested.

Stuff I've added to gameQuery:

  • moveBy : conveniently moves actors at at a specified angle and speed.
  • moveTo : conveniently moves actors to a specified pixel at a specified speed.

My objectives:

  1. Test moveTo
  2. Fix collision detection
  3. Add a function to make the 'camera' follow an element (if anyone has any suggestions about this, they would be most appreciated)
  4. Anything else I feel would be useful while trying to make a game

If you want physics in your game, I would suggest you use jqueryphysics.

If there is anything you feel that would be useful to have added to gameQuery, feel free to put it in a comment below.

I would like to make it abundantly clear that I did not create gameQuery, the very awesome Selim Arsever did.