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do {//do...while used as there will always be at least one node
  if(cl->cursor->data==NULL) {
    if (cl->cursor==cursorOrigin) {
      printf(">NULL<");
    } else {
      printf("NULL");
    }
  } else {
    if(cl->cursor==cursorOrigin){
      printf(">");
      printer(cl->cursor->data);
      printf("<");
    } else {
      printer(cl->cursor->data);
    }
  }
  if(cl->cursor!=startPos->prev){
    printf(", ");
  }
  cursorNext(cl);
} while (cl->cursor!=startPos);
Code

GameQuery
Paper Bridge Walkthrough
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